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Showing posts from October, 2010

IllustStudio First Impressions

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I’ve got a week of IllustStudio under my belt. The verdict: spectacular. As I mentioned in my last post, IllustStudio has a similar interface to Photoshop’s. Many of the macros are the same, most of the button icons are similar, and you’ll recognize the same basic tools -- magic wand (comically transliterated from the Japanese as “magikkuwando”), color picker, lasso, etc. The key difference between the two programs is that IllustStudio allows you to make either raster or vector layers. In a raster layer, you draw with pixels. In a vector layer, every line you draw has at its core a tweakable, transformable mathematical spine. The important thing here is that from a user perspective, the two feel mostly identical. But boy, are they different. The Eraser In the IllustStudio demo video , you see this little guy in action a couple of times. Until I actually started drawing pages in IllustStudio, I hadn’t fully grokked how this tool, paired with vectors, could revolutionize my p

Second Verse, (Hopefully Not) Same as the First

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I’m visiting my wife's family in Seoul for a couple of weeks, which means I’m temporarily Cintiq -less. We timed this trip to coincide with preproduction on issue #2 of Nonplayer, so I’ve been concepting, writing, and doing some rough layouts on a “pad,” which is a non-digital wood-pulp-based substrate for graphite residue. I think it might be broken, though. The undo button doesn’t seem to work. I skimped on the preproduction for issue #1, and everything took twice as long because of it. Driven by a desire to show pretty pictures to my friends as quickly as possible, I hung my final artwork on some very flimsy layouts -- sometimes they weren’t much more than stick figures. No surprise, then, that I ended up redrawing a lot of finished panels because of botched camera angles and bad poses. Here at the beginning, it turns out you have to go slow to go fast. A little extra clarity, especially during the layout phase, can give you a lot more confidence going into the final artwork